sims
TS4 duster icon
Article Cleanup
This article requires a cleanup to meet The Sims Wiki's quality standards.
Reason: Requires expansion and possibly organization by section
Please improve this article if you can.

Interactions are certain limited acts which Sims can do to or with objects, Sims, pets, etc. Interactions with objects are usually related to the object's use, however, downloading certain hacks or mods, or using certain cheats, might increase the number of interactions an object has, or even create interactions which have no relation with the object. Interactions with Sims increase and decrease relationships. Self-interactions, which can be selected when the player clicks on the selected Sim, tell that Sim to perform certain actions.

Interactions with people are dependent on their level of relationship and life stages which have their own special interactions. Certain playable life states will have unique interactions available to them only.

Types

There are four different types of interactions: One-Time, Timed, Endless and Autonomous. An interaction can fit into more than one category.

Timed interactions

In The Sims 3, certain interactions have an action handle that can be dragged to the right to extend or adjust the interaction. For example, a skill-building interaction can be adjusted to end when the Sim gains a new skill point, rather than going on indefinitely. Some interactions will also have a drop-down menu that controls the attributes of the interaction. For example, Sims at work or school can be told to slack off, work harder, or socialize with their peers via the dropdown menu.

Self-interactions

Self-interactions—interactions available when clicking on the selected Sim—are also available. In The Sims, these only appeared when the Sim was engaged in certain objects or in conversation,[TS:HD] but were greatly expanded on in later games, allowing Sims to do a variety of different interactions wherever they are. Self-interactions include: