Hypnotism or mind control is a situation in which a Sim is sufficiently confused that they cannot decide on their own actions autonomously, while also being willing to do practically any eligible actions that the designated hypnotizer tells them to do.
It is a distinct object on The Sims 3 Store, a mental situation for Sims in certain other expansion packs across the Sims games, including, but not limited to, The Sims: Makin' Magic, The Sims 2: Nightlife, The Sims 3: Showtime, The Sims 3: Supernatural, The Sims 3: Seasons, and The Sims 4: Vampires, and a career tier in The Sims: Livin' Large and The Sims 2: University.
The Sims[]
The Sims: Livin' Large[]
Level 4 in the Paranormal career in The Sims: Livin' Large is named "Hypnotist".
- In-game description
"Your interest in "helping" your clients get in touch with their inner selves has prompted you to study hypnotism, and offer your services to calmly and peacefully help those seeking freedom from their poor Earthly habits."
- Notification
Occasionally while at work on that level, a notification can pop up to say that the Sim has earned §4,000 and 1 Charisma point:
"Your "Weight Loss through Hypnosis" seminar is a huge success!! Your avid (though hungry) fans are eager for more seminars and a book on tape. You gain a charisma point and a §4,000 advance from your publisher."
The Sims: Makin' Magic[]

One of the magic spells available to adults in The Sims: Makin' Magic is "Hypnotize". The spell requires 1 Butter, 1 Toad Sweat, and 1 Clown Confetti. Successfully casting it will make the caster able to tell the target Sim to do certain social interactions. If the target Sim has a wand, then the spell will automatically backfire and make the caster hypnotized instead.
Available requests:
- In-game description
"The art of mesmerism is an ancient practice, developed by very intelligent, and very lazy Sims. It involves a balance of mind power and magical substances that when combined, lull the subject into a state of peaceful calm, which allows the power of magical suggestion to take over. A hypnotized Sim will never take part in any suggested activity that goes against their moral fiber, but they'll certainly do menial things the caster can't get anyone else to do for them. The spell is a manipulation of "will", and what exactly "will" is is a bit unclear, so make sure you don't try it on someone who is clearer on the definition."
The Sims 2[]
The Sims 2: University[]
As in The Sims: Livin' Large, "Hypnotist" is level 4 in the Paranormal career.
- In-game description
"Whether it's reviving long-buried memories of past lives or just getting another Sim to act like a chicken, the Hypnotist's work is never done. So get out that gold watch and start swinging... you are getting sleepy..."
- Chance card
Sometimes the Sim can get a chance card while at work on that level:
"(Sim Name) has been sent by his/her employer, Hypnotico, to cure a rich industrialist of her fear of golfing. An associate in Hypnotico's research laboratory has used her spare time to develop a new method of hypnotic care, and approaches (Sim Name), offering to share credit for its development if (Sim Name) agrees to use this opportunity to test it in the field. Should (Sim Name) break protocol and risk trying the new method, or should he/she report his/her associate for unorthodox procedures?"
The options (besides "Ignore") is "Use New Method" and "Report Associate". Choosing "Use New Method" has an overwhelming 84% chance of getting the Sim fired on the spot. If it does however succeed, the Sim gets promoted 1 level up to "Medium".
The Sims 2: Nightlife[]
A neck bite in progress. Note the dazed look of the target Sim on the right.
The Bite Neck interaction in The Sims 2: Nightlife involves the vampire casting a hypnosis on the target Sim. If successful, the target seemingly won't mind to be bitten.
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The Sims 2 (PlayStation Portable)[]
The maingame's climax involves Doctor Dominion using a mind control device to put for instance Oscar Del Fuego under his control.
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The Sims 3[]
The Sims 3: Showtime[]
A mummy who have been casted "Ensorcel Sim" on, showing a purple Plumbob.

Genies in the active household can cast "Ensorcel Sim" on most Sims except those that are in the active household or who are also genies. It can not be cast if the genie's active household has 8 Sims in it.
The target gets the "Ensorcelled" neutral moodlet for 4 hours, is permanently removed from their previous household (if any), and is temporarily added to the active household's Sims during that time, making the player able to tell them to perform any eligible actions. The target also gets a purple Plumbob when selected from the Sim column. The player is unable to go to Edit Town while the target is ensorcelled. Upon the moodlet expiring, the target becomes a homeless townie (unless they weren't already a townie).
- In-game description
"This Sim's will is not his/her own."
One of the possible opportunities a Magician career Sim at career level 9 and up can receive is "Mind Over Masses", which is about the sitting mayor being so desperate to catch up in the polls that they want the Sim to teach them mind control techniques. The opportunity is completed by visiting a city hall between 6 PM - 9 PM (18:00-21:00).
The Sims 3: Supernatural[]
(Note that the computer thought bubble is not part of the hypnosis.)
One of the interactions vampires can choose towards another Sim between 6 PM - 6 AM (18:00-06:00) is "Hypnotic Gaze", where the vampire's eyes glow pink for a few seconds while doing hand movements. Compared to other examples on this page, it is a very weak type of hypnotism, as all it does is to give the target the
"Dazed" moodlet for 1 hour (and in some circumstances won't even do that) and slightly increases their relationship with the vampire.
The Sims 3: Seasons[]


Aliens in the active household can choose "Mind Control" towards another Sim who is not in the active household. The alien's fingers are held next to the alien's ears and will glow orange, emitting blue waves. If successful, the target Sim gets a swirly blue cloud around their head and begins autonomously doing house cleaning actions. The target also gets the "Mental Servitude" -5 moodlet for 6 hours.
- This section about The Sims 3 is in need of additional information. You can help The Sims Wiki by expanding this section.
- In-game description
"Must... serve... the alien..."
The Sims 3 Store[]
| The Hypnotizer | |
|---|---|
| |
| Game | The Sims 3 Store |
| Buyability | Buy Mode |
| Price in game | §100 |
| Object type(s) | Simology |
| Special | |
| Energy | |
| Moodlet | |
| Fun (2) | |
| Size | 2x2 |

The Hypnotizer is a distinct object on The Sims 3 Store, where it costs 340 SimPoints as a standalone object], and is included in the "Seeing Stars" set for 2,100 SimPoints. It can be used by teens and up.
With it, a Sim can hypnotize another Sim on the lot, or can choose to intentionally hypnotize themselves. The object is found in Buy Mode → "By Function" → "Entertainment" → "Hobbies & Skills". The casting Sim tells the target Sim to stand in front of the spinner, who he/she then spins, making it slightly pulsate and makes the target slump their head. It can however also have no effect on the target.
At this point, if the caster is successful, the target gets the "Hypnotized" +10 moodlet for up to 4 hours, and the caster can choose "Command to (Various options)" on the target:
| Option | Outcome |
|---|---|
| Act like a chicken. | Performs the Chicken Dance. Heavily increases their relationship. |
| Dance | The target starts dancing for some minutes, and the caster willingly joins in near the end. Heavily increases their relationship. |
| Fall in love with you. | The target kisses the caster on the cheek. This can give both Sims the |
| Strike a pose. | The target begins doing various muscle flexing motions. Heavily increases their relationship. |
| Forget inhibitions. | Whether by a glitch or not, the target begins doing various muscle flexing motions in the same way as "Strike a pose". Heavily increases their relationship. |
| Jam on air guitar. | The target Sim does just that. Slightly increases the target's Guitar instrument skill and significantly increases the target's Air Guitar hidden skill. Heavily increases their relationship. |
| Total bladder failure. | The target instantly has the Bladder motive drop to 0 (Indicated by getting the |
| Wake up. | Ends the target's "Hypnotized" moodlet early. |
| Awaken refreshed. | Ends the target's "Hypnotized" moodlet early, and improves the target's Energy motive a bit. The target Sim gets the |
Relatively often, the target snaps out of the moodlet early, and can then step aside if the caster tells them to do something. This for some reason causes the target to spin the wheel on themselves and look at it. This situation, can result in, but is not necessarily limited to:
| Possibility | Outcome |
|---|---|
| Dance | Makes the caster dance, giving the caster the |
| Nauseous | The caster vomits immediately. After vomiting, they become Nauseous. |
If the target is in the active household, they can easily snap out of it by simply cancelling the "Be hypnotized" action from the action queue.
A Sim can choose "Hypnotize Self", which gives the caster the "Hypnotized" moodlet for 1 hour instead of 4. If any other Sims in the active household are on the lot, they can tell the caster to do any of the "Command to" options. If the Sim is the only member of the household, they will slump their head for up to 1 hour.
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- In-game description
"Mesmerize and captivate family, friends (and, if you're a Showtime Magician, your audience too) with your very own Hypnotizer! Whether at home, or on a Showtime stage during a magic performance for hundreds to see... with the power of mind control, the spotlight will most definitely belong to you."
The Sims 4[]
The Sims 4: Get to Work[]

The Sims 4: Get to Work includes a mind control ray gun that can be crafted at an Invention Constructor. Among its possible options toward target Sims is to make them more inclined to Clean, Sit, Eat, Sleep, or Panic.
The Sims 4: Vampires[]


Vampires are able to hypnotize, for instance with the "Command" vampire power.
- In-game description
"Control the minds of other Sims.
When life's pesky errands must be run, spare (Sim Name)'s cuticles and soft, ancient hands, and have him/her command others to perform Cleaning, Repairing and other joyful household tasks instead."
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The Sims 4: Realm of Magic[]

Spellcasters at Rank 3 or higher in The Sims 4: Realm of Magic can cast the "Minionize" spell on a target Sim. It works somewhat similarly to the above "Command" vampire power.
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The Sims 4: Life and Death[]
Ghosts are known to be able to hypnotize if they watch the "Static TV" channel on a television.
- This section is in need of additional information. You can help The Sims Wiki by expanding this section.
The Sims 4: Journey to Batuu[]
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The Sims Bustin' Out (console)[]
In The Sims Bustin' Out (console), it is known to be possible to hypnotize Mortimer Goth and Mom Landgraab.
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![Sim purple selector column Ensorcel Showtime.webp (4 KB) The purple background in the active household selector column of an Ensorcelled[TS3:ST] Sim.](/_images?url=https%3A%2F%2Fstatic.wikia.nocookie.net%2Fsims%2Fimages%2F7%2F79%2FSim_purple_selector_column_Ensorcel_Showtime.webp%2Frevision%2Flatest%3Fcb%3D20250902043049)


![Alien Mind Control blue cloud Sims 3 Seasons.webp (1.43 MB) The blue cloud around the heads of Mind Controlled[TS3:S] Sims.](/_images?url=https%3A%2F%2Fstatic.wikia.nocookie.net%2Fsims%2Fimages%2F1%2F19%2FAlien_Mind_Control_blue_cloud_Sims_3_Seasons.webp%2Frevision%2Flatest%2Fscale-to-width-down%2F119%3Fcb%3D20250902052521)