Community space is a lot assignment in The Sims 4: Eco Lifestyle, which can be placed in any non-destination world. It consists of four sub-assignments that are all part of the same lot: community space, community garden, marketplace and maker space.
The community space is the default active sub-assignment, and Sims living in the same neighborhood as the community space lot can vote for the three other sub-assignments. The one receiving the most votes then becomes the active sub-assignment. However, only one sub-assignment can be active at any one time, and they cannot exist on their own.
Each sub-assignment can be given different lot traits, and can have a completely different layout and structure to the others. An active sub-assignment can also be saved to the gallery and placed in game as its active sub-assignment. For example, a community space that has the marketplace sub-assignment active can be saved to the gallery as a marketplace lot assignment, and also be placed into the game as a marketplace lot. The game considers all four sub-assignments to be separate lot assignments, each with their own requirements and NPC behaviors.
All four sub-assignments require a community voting board, but they also each have a unique set of requirements:
- A community space requires nothing else.
- A community garden requires four planters, a toilet, a sink, and waste disposal. It also optionally requires two insect farms and two vertical gardens.
- A marketplace requires three sales tables, a toilet, a sink, and waste disposal. It also optionally requires two market stalls and two picnic tables.
- A maker space requires a fabricator, a recycler, a toilet, a sink, and waste disposal. It also optionally requires a woodworking table, an easel, a candle-making table, a juice fizzer, and an activity for children.
With The Sims 4: Businesses & Hobbies expansion pack, if a player places down a tattooing table, a tattoo artist sim will be automatically hired to tend it and take clients. This is the same for Bars, Nightclubs, Museums, Spas, Karaoke Bars, and Arts Centers.
List of community spaces
The Quarry Building
| The Quarry Building | |
|---|---|
| |
| The quarry has been shut down for years, but the building still stands, ready for a makeover that'll transform it from lonely and obsolete to new and fun at parties. | |
| Type | |
| Value | §24,665 to §50,462 |
| Lot size | 40x30 |
| N° of floors | 2 |
| Neighborhood | Grims Quarry |
| World | Evergreen Harbor |
| Game | |
The Quarry Building is a community space in the Grims Quarry neighborhood of Evergreen Harbor. The community space version of the lot has the Natural Well lot trait, while the other sub-assignments have no traits.
Sprucewood Square
| Sprucewood Square | |
|---|---|
| |
| What used to be a gathering ground for Sims awaiting loved ones arriving on the train has seen better days, but the prime location means a few simple updates could have Sprucewood Square thriving once more. | |
| Type | |
| Value | §38,837 to §41,389 |
| Lot size | 40x30 |
| N° of floors | 1 to 2 |
| Neighborhood | Conifer Station |
| World | Evergreen Harbor |
| Game | |
Sprucewood Square is a community space in the Conifer Station neighborhood of Evergreen Harbor. None of its sub-assignments have lot traits.
The Waterfront
| The Waterfront | |
|---|---|
| |
| An old port building now owned by the community, The Waterfront is always the "next" revitalization project, but seems to have a hard time getting the love and attention it deserves. | |
| Type | |
| Value | §27,673 to §51,783 |
| Lot size | 40x30 |
| N° of floors | 2 |
| Neighborhood | Port Promise |
| World | Evergreen Harbor |
| Game | |
The Waterfront is a community space in the Port Promise neighborhood of Evergreen Harbor. The community space version of the lot has the Landfill Lot and Reduce and Recycle lot traits, while the community garden and marketplace versions have the Eco Lot trait.











