
Emotions are an important gameplay feature introduced in The Sims 4[1] which are a core part of a Sim's simology. It is similar to mood, but is much more susceptible to drastic changes from numerous gameplay elements.
The current emotional state of a Sim is depicted in a panel on the lower left corner of the screen, accompanied by a color, portrait, and border (or lack thereof). Changes in emotion will be accompanied by a "mood sting" (unless the setting is turned off), which is a musical sound that is meant to portray/match the new emotion a Sim is feeling. For example, Anger's mood sting involves deep-sounding chords and drums to imply a negative feeling while many positive emotions' stings feature bright chords.
In most cases, the current emotion will depend on the Moodlets that the Sim currently has. Each moodlet corresponds to a certain emotion and has specific causes, strength values, and duration. To calculate the Sim's emotional state, the game adds up the strength value of all moodlets and the emotion with the highest total value takes precedence. Additionally, Happy moodlets have a unique interaction with positive emotions where the former will be "converted" another positive emotion (if there are any), adding to their total at a 1:1 ratio. Like emotional states, the positive emotion with the highest total value is the one boosted by Happy moodlets. Other moodlets will be present on the Sim, but will not have any effect on their current emotion. In the case of a tie, the current emotion will generally be prioritized.
A Sim's current emotion affects the things they can and cannot do. Most emotions have two stages, with a few having three and a few having just one. Each emotional stage is more intense than the previous one, coming with increased benefits and/or drawbacks. To reach certain stages of an emotion, a Sim must have the appropriate total from moodlets of the corresponding emotion, which is mainly achieved by having multiple moodlets of the same emotion for higher stages or having very few moodlets for lower stages. For positive emotions, higher stages can be easily reached when combined with boosts from Happy moodlets. Teens have reduced thresholds for reaching higher stages of emotions, which are approximately 2/3 of the standard amount.
Emotional states
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Emotional death
Emotions with three stages (currently Anger, and Embarrassment, and Playfulness) can cause death for Sims (except vampires[TS4V]) who are Young Adult or older if they remain in the highest stage for too long.[2] When a deadly emotional stage is reached, the outline of the circle which appears on the second level of an emotion will fade in and out. Sims who suffer an emotional death will receive a +2 buff for the respective emotion from time to time as a ghost, while other Sims near the ghost will receive a +1 buff.
Hysterical

A Sim with a 15+ total in Playful moodlets (including boosts from the Happy emotion) becomes Hysterical. When a Sim is in a state of hysteria, they can die of laughter if they continue performing playful actions. This can be avoided by calming down in the mirror. Cringe Sims cannot die from laughter.[TS4FR]
Sims can obtain a high enough Playful total by doing any of the following:
- Drinking a Happiness Potion from the reward store and a Playful moodlet.
- Getting the "Death" outcome from the wishing well when wishing for happiness (+99)[TS4:RGS]
- Being target of a vampire's influence emotion power (Burst of Playfulness) (up to +8) [TS4:V]
- Doing many playful interactions, such as:
- Taking a Bubble Bath (+2)
- Play in the Tub (+2) (available when already playful)
- Drinking the corresponding Cowplant Essence
- Telling multiple Jokes in a row (+1)
- Being near Playful decoration (up to +2)
- Viewing a Playful painting (+1)
- Being near MySims trophies (+1)
- Having/doing things that boost the Happy emotion, such as full needs, decor, good food, new friends, drinking the Essence of Happiness and Essence of Life from the Cowplant, et cetera) while playful
- Interacted with "Funniest Joke In The World" by another Sim (+3, said other Sim needs to have the Hilarious reward trait obtained from completing the Joke Star aspiration)
- Often gives both Sims a bonus +1 or +2 due to usually giving them the Funny Conversation moodlet in the process
- Persuaded to "goof off" by another Sim (+3, said other Sim needs rank 7 in the Social Media Career: Public Relations branch) [TS4:CL]
Mortified

A Sim with an 8+ total in Embarrased moodlets becomes Mortified. When a Sim is Mortified, they run the risk of dying from embarrassment after a period of time. This can be avoided by telling a self-deprecating joke, hiding from other Sims in a bed, or selecting "Give Yourself a Pep Talk" at a mirror.
Sims can obtain a high enough Embarrassed total by doing any of the following:
- Wetting themselves by having a bladder failure (+5)
- Farting with low bladder need (+3) [TS4:PH]
- Failing to unlock the hidden lot in Willow Creek (+2)
- Drinking the Essence of Embarrassment obtained from the Cowplant (+2)
- Wearing the Hat of Shame (brightly colored, large hat available at the Costumes section in CAS) (+2)
- Repeatedly getting rejected for flirts (+2)
- Walking in on other Sims WooHooing, showering or going to the toilet (+1)
- Being caught WooHooing (only for the partner who initiated it) or sitting on the toilet (+1)
- Interacted with "Horrifying Joke" by another Sim (+1, said other Sim needs to have the Hilarious reward trait obtained from completing the Joke Star aspiration)
- Being target of a Vampire's Influence Emotion power (Burst of Embarrassment) (up to +8) [TS4:V]
- Getting the "Death" outcome from the wishing well when wishing for skills (+99)[TS4:RGS]
Enraged

A Sim with a 7+ total in Angry moodlets becomes Enraged. When a Sim is in the Enraged state, they can die of a cardiac explosion. This can be avoided by calming themselves down in the mirror or venting to another Sim (though the latter may upset them). Werewolves frequently become enraged when rampaging and cannot die of cardiac explosion.[TS4WW] Celebrities with the Emotion Bomb quirk[TS4GF] also cannot die from anger.
Sims can obtain a high enough Angry total by doing any of the following:
- Catching a spouse flirting with another Sim (+3)
- Being Riled Up by a Sim with the Hot-Headed trait (+2)
- Being woken up when having the Lazy trait (+2)
- Being around a Sim with the Good trait while having the Evil trait (+1)
- Being the target of Voodoo (Pain) (+2)
- Drinking the Essence of Anger obtained by the Cowplant (+2)
- Being near multiple Angry Paintings aura (up to+3)
- Being around an Angry Sculpture's aura (available to craft for Sims with Handiness 2 when Angry, or anytime with Sims who have Expressionistic reward trait)
- Eating the Flaming Hot Spaghetti (+2) (available to Cooks above Level 5 when Angry)
- Drinking the Boiler Room cocktail (+2) (available to Mixologists from Level 1 when Angry)
- Viewing an Angry Painting (+1)
- Interacted with "Tell a Vicious Rumor" by another Sim (+2, said other Sim needs to have the Mastermind reward trait obtained from completing the Public Enemy aspiration)
- Being target of a Vampire's Influence Emotions Power (Burst of Anger) (up to +8) [TS4:V]
- Having the Emotion Bomb fame quirk and getting angry (+8, Sims cannot die with this moodlet) [TS4:GF]
- Sitting on a chair damaged by a cat scratching against it (+1)[TS4:C&D]
- Getting the "Death" outcome from the wishing well when wishing for a promotion (+99)[TS4:RGS]
- Werewolf temperaments.[TS4:WW]
- Being a rampaging Werewolf.[TS4:WW]
- Eating food made with an Obsidian Egg (+3)
- Interacted with "Persuaded to rant" by another Sim (+3, said other Sim needs rank 7 in the Social Media Career: Public Relations branch) [TS4:CL]
- Being ordered to clean (+1)
- This section is in need of additional information. You can help The Sims Wiki by expanding this section.
Emotion colors
Each emotion has a color associated with it. These colors are also used in gradients on moodlets to differentiate which emotion they are associated with.
- Red (HEX code #c3192b) - Angry
- Orange (HEX code #e26246) - Uncomfortable
- Light Orange (HEX code #df841c) - Tense
- Yellow (HEX code #e1c043)- Embarrassed
- Light Green (HEX code #9dc948) - Energized
- Green (HEX code #28b552) - Happy
- Turquoise Blue (HEX code #33bcc1) - Inspired
- Light Blue (HEX code #448cc8) - Confident
- Dark Blue (HEX code #2c44aa) - Sad
- Violet (HEX code #7038ec) - Focused
- Lavender Purple (HEX code #816dcc) - Dazed
- Purple (HEX code #b646ad) - Playful
- Pink (HEX code #ee5da5) - Flirty
- Dark Magenta (HEX code #7e1260) - Scared
- Gray (HEX code #818785) - Bored
- Light Gray (HEX code #e9e9e9) - Fine
- Night Sky Blue (HEX code #4d4d70) - Asleep / Possessed[TS4:SV] / Recharge[TS4:DU]
Trivia
Emotional Paintings: Sad, Focused, Flirty, Angry, Confident, Playful
- Any Sim can achieve any of these emotional states from the following methods:
- With the MySim trophies obtained from time capsules, they can "emit" emotions that affect any Sims that enter the room, based on the color of the trophies.
- The Sims 3, rewards lamps obtained from The Sims 4 website can also be used. These work the same as MySim trophies.
- If a Sim survives being eaten from a cowplant, the cowplant can be milked to get a potion which gives them a moodlet with the emotion they had before they got eaten. If a Sim gets devoured by a cowplant, another Sim can milk the cowplant to get Essence of Life which provides a Happy moodlet as well as adding a few days to their life.
- Painters can paint emotional paintings based on their emotion, for example, a confident Sim can draw a Confident painting, which emits a Confident Aura, similar to The Sims 3 Rewards lamps.
- In careers, Sims get objects of a specific emotion good for this career.
- Sims can buy books in "Emotional" category and read it.
- A Sim with the 'expressionistic' trait (obtained by completing the 'Painter Extraordinaire' aspiration) can paint any emotional painting no matter what their emotion is.
- Sims can consume fruits from a Tree of Emotions in Jungle Adventure, which will change their emotion to whatever the fruit's emotional influence is (positive emotions only).
- Teens were likely made immune to emotional deaths after the release of The Sims 4: Parenthood to prevent them from dying during their mood swings, where they sometimes become Enraged or Mortified [+50].
- The corresponding cheat buffs (+100 to Playful, Embarrassed or Angry for 20 days) are no longer available due to the
sims.add_buffcheat being removed (along with other cheats) in the June 26, 2018 patch. However, they can be brought back with mods such as MCCC by Deadpool or All Cheats by TwistedMexi.[1]- These buffs are called
CheatingIntensityBuff_DangerousEmotion(with DangerousEmotion being a placeholder).
- These buffs are called




























