sims
Zombie

Zombie

A life state · Featured in: The Sims: Livin' Large The Sims 2: University The Sims 2: FreeTime The Sims 2: Apartment Life The Sims 2 (PSP) The Sims 3: Supernatural

Zombie
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A zombified Sim in The Sims 3: Supernatural.

A Zombie is a life state that Sims and pets can be transformed into. This creature first became available in The Sims: Livin' Large. In The Sims 2, it appears in the University, FreeTime, and Apartment Life expansion packs. It returns, with some differences, in The Sims 3: Supernatural.

The Sims: Livin' Large

A Sim that has become a Zombie in The Sims: Livin' Large.

A Sim that has become a Zombie in The Sims: Livin' Large.

In The Sims: Livin' Large, if a Sim or pet dies a loved one can plead to the Grim Reaper and engage in a game of rock-paper-scissors for their life. If the Sim loses, he'll bring back the dead Sim or pet as a zombie. Zombies retain all of their skill points, but lose all their personality points and gain a green tint to their skin. Other than that, zombies function like normal Sims or pets in every way. Children can also become zombies.

As zombies lack any personality points, drinking a yellow potion from the chemistry set will give them 10 points in each trait. With Unleashed, Miss Lucille can restore a zombie back to their normal state for §200, but this process will not restore the Sim or Pet's original personality.

The Sims: Online

In The Sims Online, zombies make an appearance during the Halloween events as part of a challenge. When they show up, Sims will panic as they proceed to run around and damage any objects they have on sight - if the zombie isn't stopped in the process, the resulting object will be destroyed. Zombies are durable and it will take awhile before they are vanquished, but the zombie will be vanquished faster when more Sims are attacking them. When one, or more, Sims are prepared to destroy a zombie, they will pull out a wooden sledgehammer and whack the zombie with them (while the latter will start to shake violently from being struck) - as the zombie dies, the participating Sims will start to celebrate the monster's demise and receive candies for their effort.

Zombies in this installment are depicted as a Frankenstein-like monster, as opposed to a normal Sim with a green tint. Their names are randomized, but will either contain a Halloween-themed title or surname. They use a normal Sim voice instead of their own unique voice from Livin' Large.

The Sims 2

Zombie

Zombiism is a life state introduced with The Sims 2: University, and also included with The Sims 2: FreeTime and The Sims 2: Apartment Life. In University, deceased Sims can be resurrected with the Paranormal career reward, the Resurrect-O-Nomitron. If a Sim bids between §998 and §4127 when using the Resurrect-O-Nomitron, the resurrection will fail and the Sim will be revived as a zombie. In FreeTime, a deceased Sim can become a zombie if another Sim makes a genie wish to resurrect them and the wish fails. In Apartment Life, the evil witch spell Vivificus Zombiae will resurrect a dead Sim as a zombie. Babies, toddlers, and children cannot become zombies under any circumstances. Pets can become zombies, but their appearance and walk style does not change so this state is not readily apparent with them. Sims who died pregnant will eventually give birth to their baby, though it will always be normal.

A female zombie at night

A female zombie at night

A Sim who is revived as a zombie will return with a blue-grey skin-tone and distorted facial features, a fixed personality (Outgoing 4, Active 3, Playful 1) and lose most, or all, of their skill points. The zombie Sim will have lowered daily and lifetime relationship with the Sim who brought them back as a zombie. Zombies cannot walk, skip, or run — they move with a slow shamble and will droop their heads, though they will walk up and down stairs normally. Zombies are also sterile and cannot conceive children. Their hygiene will decay more quickly than that of normal Sims, and other Sims may show disgust when a zombie is in their presence. They will occasionally think about brains, but it is not possible for zombies to actually consume them or convert other Sims into zombies.

Zombies are immortal and will never age, except for one specific situation: Teenage zombies are eligible for the Undead Educational Scholarship (worth §1500) and are able to go to college, at which point they will become young adults, and will become adults when returning home.

There is no in-game cure for zombiism; the changes are permanent. Third-party mods and tools such as InSimenator or SimPE can be used to reverse the life state.[1] A zombie's personality can be altered with the Sim Modder debug object, and zombies can become pregnant through testing cheats, though any children they give birth will be normal Sims and not possess any zombie attributes.

The Sims 2 (PSP)

The PSP port of The Sims 2, includes a mini-game in which the player can whack zombies in a whack-a-mole style in Paradise Place called Smack-a-Ghoul which can make the player nauseous. Additionally there are zombies in the graveyard behind the Meetinghouse in Deadtree which will lower the player's sanity if the player gets too close. The player character cannot become a zombie in this game.

The Sims 3: Supernatural

Zombification in The Sims 3: Supernatural is mostly featured as a temporary condition, and not a full life state.

Gameplay

Zombies have green-grey skin, distorted facial features, and black eyes. They usually move with a slow shamble (but can run if the player tells them to, and can run the 60m in 20 seconds) and will attempt to attack and bite other adult and elder Sims. Zombies will also attempt to consume any plants on the lot. Zombies will dance to any active stereos on the lot. Pets dislike zombies and will often exhibit negative behavior towards them.

The only social interactions available to zombies are various variations of "Arghhhh", which will scare Sims (but usually doesn't give them the "Scared" moodlet), and "Braiiins", in which the zombie attempts to attack and convert another Sim. A Sim who is bitten will collapse and be pulled below ground, before rising again as a zombie.

In contrast to Toad Sims, zombies can get singed and can die from electrocution.

Becoming a zombie

There are several ways for Sims to become a zombie:

Babies, toddlers, children, and pets cannot become zombies under any circumstances. Most occults cannot become zombies either, but some occult species can become zombies through smaller sets of options. For instance, fairies can become zombies through elixirs, the Dream Pod, and the Peashooter, but not from bites.

Zombie Sims will have the "Zombified" moodlet (-30 Mood), and will remain in this state for 48 Sim-hours (12 hours if it was the result of the Dream Pod; 15~20 minutes if a non-zombie has the "Attack Peashooter" option show up when clicking on a Peashooter). Supernatural Sims are unable to become zombies through being bitten, but can still become zombies through use of potions or the Reanimation Ritual spell.

Disabling the lunar cycle (by setting it to a single lunar phase that isn't Full Moon) will prevent zombies from being randomly generated in the game. Zombies will also virtually never spawn inside fenced gardens, providing relatively wealthy households (i.e. who can afford fencing around almost an entire lot) with a way to control and limit the spawn points substantially.

Curing zombification

Zombification can be cured through a few different methods:

The Peashooter is only available as exclusive content with The Sims 3: Supernatural Limited Edition, and is a reference to the PopCap game, Plants vs. Zombies.[2] They can be used to defend a lot, as all zombies will try to attack them first before destroying any garden plants. Peashooters can fail, resulting in the zombie destroying it and proceeding to attack garden plants and other Sims unimpeded.

Exclusive things zombies can do

The Sims 3

Things zombies cannot do

The Sims 3

Gallery

External links

References

  1. Tutorial on how to use SimPE to turn a Sim into a zombie and vice versa however.
  2. PopCap Games is now a subsidiary of EA.